Digital Logic Design · ডিজিটাল লজিক ডিজাইন


Flip-Flops and Latchesফ্লিপ-ফ্লপ ও ল্যাচ

Introduction

Every computer must remember things: the result of the last calculation, whether a key was pressed, the current count in a timer. Combinational circuits (AND, OR, NOT, adders, multiplexers) cannot remember — their output depends only on the present inputs. To store even a single bit, we need a circuit whose output depends on past inputs too. That circuit is built from feedback and is called a latch or a flip-flop. These are the atoms of memory: registers, counters, CPU flags, RAM cells, shift registers — all are made of flip-flops.

For BCS, Bank IT, and IT-officer written and MCQ exams this topic is a guaranteed scorer. Questions almost always test: the difference between a latch and a flip-flop, the excitation/characteristic tables of SR, D, JK and T flip-flops, what the forbidden state is, what edge-triggering and level-triggering mean, what race-around is and how the master–slave design fixes it, and simple numeric problems (next-state given present state and inputs, counting stages/frequency division). Master this page and you can answer any of them.

Learning objectives

  • Explain why sequential circuits need memory and how feedback creates it.
  • Distinguish a latch (level-sensitive) from a flip-flop (edge-triggered).
  • Derive and reproduce the characteristic tables, characteristic equations and excitation tables of SR, D, JK and T flip-flops.
  • Identify the forbidden/invalid state of the SR latch and how JK removes it.
  • Explain race-around condition and how the master–slave JK solves it.
  • Read a timing/state diagram and compute the next state for any input.
  • Apply flip-flops to frequency division, counters and registers in exam problems.

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More on this subject: Digital Logic guide: syllabus by chapter and past questions

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